The Milhavior Chronicles is a fantasy RPG game based on Jonathan Rudder’s Milhavior Chronicles series. This game aims to target fans of Tolkienesque fantasy and D&D style RPGs. The Milhavior Chronicles RPG aims to focus on easy to learn gameplay run by Player Choice
Contributions
- Worked closely with artist to create UI mockups and player HUDs
- Designed and documented UI flow charts
- Player combat ability balancing and documentation
- Consumable items design and documentation
- Designed and documented dialogue systems
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My Experience
Milhavior Chronicles was one of the first games I ever worked on as part of a team so that alone was a great learning experience, getting to understand how a studio works and functions, communication between different teams, sprint logs and detailed design documents, all of that was incredibly helpful for my own personal growth.